Jan. 31st, 2012

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[personal profile] coniurati
Plot is now over. This means all furniture is back to normal and the phantom buildings have disappeared. But as a side-effect of disabling the bombs each city will be going under some... peculiar arrangements until the 4th of February.

Dissismulo
Clive found Dissimulo's bomb located in one of the barns. By cutting the red wire he's caused a sparkle party in Dissimulo. For the next four days there will be a continuous rain of sparkles. All monsters will avoid Dissimulo and champagne and sparkling cider will be found on all streets. Every room will also find itself sporting a disco ball. Maybe it's time for a celebration?

Discedo
Adam found Discedo's bomb located in the safe house. By cutting the blue wire he's raised the mummy horde from the sewers of Discedo. These ghouls will be lurching around the streets of Discedo for the next four days. Thankfully they're not so handy with door knobs.

Spero
Denzel found Spero's bomb located in the book store. By cutting the blue wire he's unleashed a katamari on the streets of Spero. It'll be rolling around for the next four days. It's advised characters watch where they walk.


Finally in Discedo one building has stayed behind and can now be entered by characters. This is the Los Angeles District Courthouse and can be found located exactly where the old (destroyed and obliterated) courthouse and city hall of Discedo was located.
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Game Feedback: Stage 1


This is the game feedback forum to bring up concerns and suggestions for improvement to the game. This includes anything to do with the running of [community profile] discedo from OOC matters such as how the Taken Lists are done to IC ones such as if the survival aspect of the game is being enforced enough. There are three stages to this forum:
»Stage 1: All comments are screened and players bring up concerns (anonymously if they prefer). Any concerns are valid. [CURRENT STAGE]
»Stage 2: All suggestions are compiled and put up in a new post where the playerbase can discuss the different points and offer opinions and possible solutions.
»Stage 3: The modteam will discuss everything brought up in the previous two posts and put up a list of the solutions we've reached with player input.


THIS STAGE WILL BE OPEN UNTIL TUESDAY, FEBRUARY 7TH

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