conspirators. (
coniurati) wrote in
discedo_ooc2010-06-25 05:09 pm
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Feedback, Phase Three
First off, sorry this is so late! I was aiming to get it up last Sunday, but as you may or may not know we've all been a bit busy with life as of late. Either way, here is phase three at last! If you need any clarification or you want to further discuss something with us, please don't hesitate to comment!
→ Activity Check/Hiatuses
Unfortunately the discussion on these topics didn't really lead us to a solution we could work with. As has been the case, if you notice someone abusing the system, please let us know either through the Concerns & Inquiries post, PM to the mod journal (this is actually best!) or IM to any of the mods. We will bring up the issue with the player, even if it takes us a few days to reply!
→ Apps/App Guide
Like the AC, the discussion on the topic of apps didn't lead us to a solid conclusion. If you're unhappy with the way an application has been processed, please bring it up with one of the mods and they will explain what led us to our decision.
As for the app guide, we will be hunting down some players in the near future to ask them if we can use their apps as examples for what we look for. Hopefully this will clear up some of the confusion! If there's anything else we can do, please let us know!
→ Atmosphere
This is something we all have to work on. The mods will make an effort to call attention to the post-apocalyptic nature of Discedo in future events and plots, but we will also be more accommodating to the progress that has been made by the characters in the past 2.5+ years. Pages like the Maps page and others will be updated more regularly to reflect the changes made. We'll make an announcement soon about how you can let us know about those things!
→ Canon Update Page
The consensus on this was that basically we really don't need one. Canon updates shouldn't be happening that often anyway. However, if you want to canon update your character, please just bring it up with one of the mods and they will remind you of anything you need to do to keep all your information up to date!
→ Chat
A reminder about chat will be added the Accepted notice, and we hope this will help it along a little bit! Please invite yourself to discedo on AIM whenever you feel up for it!
→ Coherence of plot posts
We received a suggestion to add a summary to each plot post to help players along. We know our plots are rather extensive and involved, but we'll be adding a tl;dr version to our OOC plot posts to keep them a little more streamlined.
→ HMDs
As before, HMDs are strongly suggested but not required. This will not be changing.
→ Monster List
This will be updated! We're thinking monthly or bi-monthly depending on how many requests we get. Or every six weeks! We'll have a schedule for you ASAP!
→ Player Relations
As always, if you're having a problem with a fellow player that can't be resolved without mod intervention please bring it to the mods (through PM to coniurati, Concerns & Inquiries, or IM) and we'll take care of it as quickly as we can.
After careful deliberation on the part of the mods and with some input on the discussion post, we've decided against creating a game spam community. If you want to post a meme to the OOC, please clear it by one of the mods first. We still like memes! We just don't want them to detract from the game. We will reconsider if/when things pick up enough, but the game's in a bit of a delicate place right now and we'd like everyone's focus (at least when you're thinking about the game in general) on the issues at hand.
→ Playmyace
There wasn't too much discussion about this place, but the basic feel we got from you guys is that
playmyace should by used the way it was intended in the first place, and we'd like to work with the players to make sure it happens.
Basically, posts that should go in
playmyace and not
discedo_ooc are:
* Lists! If you need to make a list of characters (whether it's recurring or not), put it in
playmyace. Also, lists of objects! The inventory, for example!
* Follow-ups on said lists! Things change; characters drop, characters become interested. The lists will need updating! You can update your lists as often as you like using
playmyace.
* Changes in your organisations! Things like the bar, the cafe, and other ongoing character projects might change they way the do things, and those changes can go in
playmyace.
Remember, it's better to over do it on the organisation rather than neglect it for fear of updating too much. There is no such thing as updating too much! (Well, don't update every day, but you know what we mean. Once a week is a good frequency for something that might have day-to-day changes.) Basically,
playmyace should be an easy way for players to see what's going on between the characters on a level that might affect their daily routine. We will also add a sticky post on top that will contain a master list of all main organizations/projects/et cetera.
If you're not sure about whether or not something should go in
playmyace, or you want us to add a tag to the community, don't hesitate to drop us a line and we'll help you out!
→ Plot
We got a lot of really good feedback on this section, and we'll take this opportunity to thank you guys for speaking up! It's important to us that we're all on the same page, and we're feeling good about where we want to take the game from here.
So everyone knows, the things we are going to be focusing on, as a result of the dicsussion post, are:
* Giving the game a little more continuity - following up on plots and giving the modplot a bit more of a storyline.
* Opening up the game for more progress and discovery so that the characters have goals.
* Providing plots that have something for everyone to do, not just the super powerful characters.
* And recaps of past/continuous plot.
We've been plotting some rough outlines for where we want things to go based on the feedback we got, and they'll be developed further when we get new mods (we'll want to hear their input as well), so we hope you'll see the modplot gain a bit of momentum in the near future.
→ Scientists
There was a lot of good feedback on this too! We will do our best to involve the scientists more as real characters and as people you can talk to more than every so often. Again, we're feeling pretty good about where we want to take them from here and we hope you'll like what we come up with!
→ Spectavi
We're very keen to get this going! We're a bit swamped right now, but getting
spectavi up and running is definitely on our to-do list and we hope you'll start to see them around within the next couple months. We're also keen on having it used as a weekly weather/monster update journal, so look forward to that.
→ Velociraptors
8)
→ Extra: Player Plot Organization
Sort of a last minute suggestion to discuss, but with the influx of chip events and player plot, would you guys like to have a "plot calendar" of some sort? The way it would work is that we would post a calendar, listing when we have free time to have an event occur (or when a mod event might take place). Basically, we would have "time slots," likely of 1-day, 2-day, 3-day, or 4-day value (unless for some reason it takes longer, in which case you'd have to talk to us). For example:
A free week would be like this (without fancy html of course):
[ free | free | free | free | free | free | free ]
But then Bob want 3-days, and Mary wants 3-days:
[ Bob | Bob | Bob | free | Mary | Mary | Mary ]
John likes one-day because he's funny, and Cindy only wants two:
[ John | free | free | Cindy | Cindy | free | free ]
But then Cindy's friend Roberta wants in on that at the last minute, and squeezes one day at the end:
[ John | free | free | Cindy | Cindy | free | ROBERTA ]
By having this available to view, players may choose a time slot for their event so that they will have an idea of their schedule, when they either submit a chip removal form or plot suggestion.
A problem in the past has been the overlapping of player plots, so having them organized like this may seem rigid. However, it may be necessary in order to avoid confusion. But if you don't want this type of scheduling, that's perfectly fine with us too! Please think about it, because we want to make your events work out ♥
Thanks for bearing with us through this, guys. It's been really good and we're happy with the way it's wrapping itself up!
Also, mod apps should be going up within a week or so, so keep an eye out for that!
→ Activity Check/Hiatuses
Unfortunately the discussion on these topics didn't really lead us to a solution we could work with. As has been the case, if you notice someone abusing the system, please let us know either through the Concerns & Inquiries post, PM to the mod journal (this is actually best!) or IM to any of the mods. We will bring up the issue with the player, even if it takes us a few days to reply!
→ Apps/App Guide
Like the AC, the discussion on the topic of apps didn't lead us to a solid conclusion. If you're unhappy with the way an application has been processed, please bring it up with one of the mods and they will explain what led us to our decision.
As for the app guide, we will be hunting down some players in the near future to ask them if we can use their apps as examples for what we look for. Hopefully this will clear up some of the confusion! If there's anything else we can do, please let us know!
→ Atmosphere
This is something we all have to work on. The mods will make an effort to call attention to the post-apocalyptic nature of Discedo in future events and plots, but we will also be more accommodating to the progress that has been made by the characters in the past 2.5+ years. Pages like the Maps page and others will be updated more regularly to reflect the changes made. We'll make an announcement soon about how you can let us know about those things!
→ Canon Update Page
The consensus on this was that basically we really don't need one. Canon updates shouldn't be happening that often anyway. However, if you want to canon update your character, please just bring it up with one of the mods and they will remind you of anything you need to do to keep all your information up to date!
→ Chat
A reminder about chat will be added the Accepted notice, and we hope this will help it along a little bit! Please invite yourself to discedo on AIM whenever you feel up for it!
→ Coherence of plot posts
We received a suggestion to add a summary to each plot post to help players along. We know our plots are rather extensive and involved, but we'll be adding a tl;dr version to our OOC plot posts to keep them a little more streamlined.
→ HMDs
As before, HMDs are strongly suggested but not required. This will not be changing.
→ Monster List
This will be updated! We're thinking monthly or bi-monthly depending on how many requests we get. Or every six weeks! We'll have a schedule for you ASAP!
→ Player Relations
As always, if you're having a problem with a fellow player that can't be resolved without mod intervention please bring it to the mods (through PM to coniurati, Concerns & Inquiries, or IM) and we'll take care of it as quickly as we can.
After careful deliberation on the part of the mods and with some input on the discussion post, we've decided against creating a game spam community. If you want to post a meme to the OOC, please clear it by one of the mods first. We still like memes! We just don't want them to detract from the game. We will reconsider if/when things pick up enough, but the game's in a bit of a delicate place right now and we'd like everyone's focus (at least when you're thinking about the game in general) on the issues at hand.
→ Playmyace
There wasn't too much discussion about this place, but the basic feel we got from you guys is that
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
Basically, posts that should go in
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
* Lists! If you need to make a list of characters (whether it's recurring or not), put it in
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
* Follow-ups on said lists! Things change; characters drop, characters become interested. The lists will need updating! You can update your lists as often as you like using
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
* Changes in your organisations! Things like the bar, the cafe, and other ongoing character projects might change they way the do things, and those changes can go in
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
Remember, it's better to over do it on the organisation rather than neglect it for fear of updating too much. There is no such thing as updating too much! (Well, don't update every day, but you know what we mean. Once a week is a good frequency for something that might have day-to-day changes.) Basically,
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
If you're not sure about whether or not something should go in
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-community.gif)
→ Plot
We got a lot of really good feedback on this section, and we'll take this opportunity to thank you guys for speaking up! It's important to us that we're all on the same page, and we're feeling good about where we want to take the game from here.
So everyone knows, the things we are going to be focusing on, as a result of the dicsussion post, are:
* Giving the game a little more continuity - following up on plots and giving the modplot a bit more of a storyline.
* Opening up the game for more progress and discovery so that the characters have goals.
* Providing plots that have something for everyone to do, not just the super powerful characters.
* And recaps of past/continuous plot.
We've been plotting some rough outlines for where we want things to go based on the feedback we got, and they'll be developed further when we get new mods (we'll want to hear their input as well), so we hope you'll see the modplot gain a bit of momentum in the near future.
→ Scientists
There was a lot of good feedback on this too! We will do our best to involve the scientists more as real characters and as people you can talk to more than every so often. Again, we're feeling pretty good about where we want to take them from here and we hope you'll like what we come up with!
→ Spectavi
We're very keen to get this going! We're a bit swamped right now, but getting
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
→ Velociraptors
8)
→ Extra: Player Plot Organization
Sort of a last minute suggestion to discuss, but with the influx of chip events and player plot, would you guys like to have a "plot calendar" of some sort? The way it would work is that we would post a calendar, listing when we have free time to have an event occur (or when a mod event might take place). Basically, we would have "time slots," likely of 1-day, 2-day, 3-day, or 4-day value (unless for some reason it takes longer, in which case you'd have to talk to us). For example:
A free week would be like this (without fancy html of course):
[ free | free | free | free | free | free | free ]
But then Bob want 3-days, and Mary wants 3-days:
[ Bob | Bob | Bob | free | Mary | Mary | Mary ]
John likes one-day because he's funny, and Cindy only wants two:
[ John | free | free | Cindy | Cindy | free | free ]
But then Cindy's friend Roberta wants in on that at the last minute, and squeezes one day at the end:
[ John | free | free | Cindy | Cindy | free | ROBERTA ]
By having this available to view, players may choose a time slot for their event so that they will have an idea of their schedule, when they either submit a chip removal form or plot suggestion.
A problem in the past has been the overlapping of player plots, so having them organized like this may seem rigid. However, it may be necessary in order to avoid confusion. But if you don't want this type of scheduling, that's perfectly fine with us too! Please think about it, because we want to make your events work out ♥
Thanks for bearing with us through this, guys. It's been really good and we're happy with the way it's wrapping itself up!
Also, mod apps should be going up within a week or so, so keep an eye out for that!
no subject
velociraptors +_+