tenthousandyears: (Default)
Japan | Sakura Honda ([personal profile] tenthousandyears) wrote in [community profile] discedo_ooc 2012-01-26 05:48 pm (UTC)

I remember what Ace did and there were some people who did other things (America and his horse for example), but we also had a mass survival plot last summer and there just didn't seem much interest. As well as the Scientist arrival plot. I don't mind throwing out survival plots, but I don't want to get pushy with the YOU WILL DIE/LIFE WILL BE HARD AND SUCK if no one's interested in playing with it. Like I said we'll try and be creative, but there really is only so many ways you can spin survival.

And well we list supplies on the settings page and the heat/electricity/etc is listed for every residential building on the rooming list. So that's half of what we can do right there. I know survival can lead to really fun things, but we can't make anyone play with it. Which same goes for fixing things. There just doesn't seem to be much interest in it. We've had two subway fix plots and Washu initiated a hydroelectric plant fix plot and there really just did not seem to be any interest.

I don't want to break the plumbing if no one wants to fix it for example. I know a year and a half ago it was different with the IC construction crew always popping back up somehow, but that's a year and a half ago.


Calendar-wise it'd honestly depend on what kind of events we had. If we had one event be ants are getting into everything and another insomnia would you not want any other events for the month? The alternating weeks thing is an alternate set-up we could also do meaning there would be a designated two plots a month and they would take place on those designated two weeks.

Far as game genre goes it was actually requested in the past that crack events be kept to holidays. So... I don't mind changing the game genre though so it's not horror/survival the majority of the time, though I wouldn't want to do it if the majority of the game apped in for horror obviously. That doesn't seem to be the case though so we'll probably be changing in February.


Endgame question was more because I know there are players in the game who want to stick with it till the end, but are frankly waiting for it to finally end. Also we don't seem to have any modding interest. I'm stepping down in March and Ash, Maresuke and Jenna all have lives. Currently I plan to cut down on some things to make it easier, but without some others stepping up all we can do is keep lessening what goes on in the game to make sure what the mod team does do is delivered in a timely manner.


FINALLY for the chip question I believe I came up with a way to do Molly's idea without the extra NPC, thank you though ♥

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